#pragma once
#include<vector>
#include<iostream>
#include<windows.h>
using namespace std;
typedef struct xy
{
	int _x;
	int _y;
	xy(int x, int y)
	{
		_x = x;
		_y = y;
	}
}xy;

typedef class model
{
public:
	int _space;
	int num;
	vector<xy> m;
	model()
	{
		num = 0;
		_space = 1;
		for (size_t i = 0; i < 4; i++)
		{
			xy x1(20+20*i, 4);
			m.push_back(x1);
			num++;
		}
	}
}model;

void test();
void set_pos(short x, short y);